Ninety-Nine
Tiny tests of precision.
Ninety-Nine is a collection of free online skill games that test your precision, timing, reflexes and accuracy. Play quick challenges in your browser, or get the full Ninety-Nine game free on iPhone, iPad and Android. Draw, split, pour, fold and tap — then see how close you can get to 100.
Nobody gets 100.
Free. No ads, no in-app purchases, no account.
Drag a loop with your mouse or finger. It is scored by the app’s own code.
Pick a challenge.
Quick games for precision, timing, reflexes and accuracy. Most take a few seconds. Precision rounds end with one honest number from 0 to 100 and a short note on what went wrong; the others count right answers, hearts, wins or points. Tap one to play a round of it here, or, for the games played in the app only, to see how it works.
Perfect Circle
One stroke. Round as you can.Perfect Timing
Stop the clock on exactly five.Perfect Center
Drop the dot dead center.Perfect Symmetry
Finish the other half.Perfect Stop
Catch it right on the mark.Perfect Fill
Pour to the line. Not a drop more.Perfect Half
One swipe. Split it dead even.Pick the Wrong Color
Tap any color but the one named.Pick the Wrong Shape
Tap any shape but the one named.
vs a friend or Scribble
Two players on one phone, or you against Scribble, the app’s doodle rival. They’re played in the app. Stickman Battle also has a round against Scribble here.
Graded like homework.
Your stroke is measured against the circle you meant to draw. Closure, radius consistency, coverage, smoothness and steadiness are scored separately, then weighted into one number — so a circle that looks right can still lose points for a gap at the ends or a wobble down one side.
Carrying on a little past where you started is how people close a circle, so that overlap is trimmed before anything is measured. Then the result is written, circled in red pen and stamped, with your line drawn under the ideal shape and one plain note on the thing to fix first — left 12° open, a bit oval, flat at the top-left.
The scorer measures your attempt against a mathematically perfect one. Hands are not mathematically perfect.
What a 100 takes, game by game
- 98 Perfect
- 93 Excellent
- 85 Very Good
- 75 Good
- 60 Average
- 40 Poor
- 20 Very Poor
- 0 Failed


Send the proof.
Turn any result into a notebook-style score card, then send it through the share sheet or save it to Photos. Pick a layout, then a paper: white, highlighter or night.
- Report card
- Graded, circled and stamped.
- The near miss
- How close you came to perfect.
- Head to head
- Your score beside an empty slot.
Nothing is shared unless you tap it. Saving only adds the card to your photos; the app never looks at the rest of your library.
A closer look.

Fold the page. Stamp their stickmen.
Stickman Battle. Play Scribble or a friend on one screen.
Aim on your page, fold it shut, and your paint stamps onto your rival’s page, mirrored. Knock out all three of their stickmen before they get yours. Play Scribble, or pass the phone to a friend. This one turns your phone sideways.
Brain Power and streaks
Brain Power
Your skill meter, 0 to 100. Great rounds add up to +5, sloppy ones cost up to −4, and it fades −3 for every day you skip.
Day streak
Days in a row you have played. One round a day keeps it burning; miss a day and it starts over.
Both are kept on your device.
Made to be quiet.
Your progress lives in the app. All it sends is anonymous gameplay statistics, never anything that identifies you, and a score card leaves your device only when you share it. The privacy policy spells it out.
It fits in a pocket of spare time: waiting for coffee, sitting on the bus, or the last thing before bed.
- No accounts and no sign-in.
- No advertisements.
- No tracking, and nothing that identifies you.
- No in-app purchases.
- No notifications asking you to come back.
- No internet connection required.
Go on then. Beat 99.
Free, offline, and honest about how well you actually did.
Free. No ads, no in-app purchases, no account.


