Nobody gets 100.
Every precision game in Ninety-Nine measures your attempt against a mathematically perfect one. A 100 is possible in every one of them. Here is exactly what it takes, game by game, straight from the scoring code.
From the app's own scoring code, as of September 2026.
What 100 takes
| Game | For a 100 |
|---|---|
| Perfect Circle | All eight measurements at their best at once, nothing capped and nothing taken off |
| Perfect Timing | Stop within 10 ms of 5.000 seconds |
| Perfect Center | Drop the dot within 2% of the shape's radius from its true center |
| Perfect Symmetry | Keep your line within 0.6% of the shape's diagonal from the true mirror |
| Perfect Stop | Stop within 8 ms of dead center |
| Perfect Fill | Stop the pour within 16 ms of the line |
| Perfect Half | Cut within about 0.3% of an even split |
| Pick the Wrong Color | 100 right answers |
Stickman Battle isn’t scored out of 100. It counts the hearts you have left, from 0 to 3.
Why the windows are so small
In Perfect Fill and Perfect Stop, the screen sets the window for 100. A 60 Hz screen draws a new frame about every 16 ms. A pour stopped within one frame of the line, or a stop within half a frame of the center, is as close as a standard 60 Hz screen can show.
So does anyone get 100?
Every window above is real, and every one of them can be hit. All it takes is a hand exact to a few milliseconds, or to a fraction of a percent. Nobody gets 100. Prove us wrong.
Try one in your browser: Play a round. The app keeps your best for each game, so there’s always something to beat.
Google Play · coming soon
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